| 000 | 01841nam a2200121Ia 4500 | ||
|---|---|---|---|
| 008 | 220620s9999||||xx |||||||||||||| ||und|| | ||
| 100 | _aAdamowski, Jan Franklin||Chew, Chengzi||Wals, Arjen||Mayer, Igor||Medema, Wietske | ||
| 245 | 0 | _aUnderstanding Game-based Approaches for Improving Sustainable Water Governance: The Potential of Serious Games to Solve Water Problems | |
| 546 | _aEnglish[eng] | ||
| 650 | _apsychosocial perspectives||integrated water resources management||maritime spatial planning||decision-making processes||simulation||rural||water-food-land-energy-climate||Good Environmental Status||assessment||active learning||ecology education||social simulation||educational videogames||gaming-simulation||serious games||transformative change||Q-method||serious games (SGs)||social equity||learning-based intervention||sustainability||water||flood||institutions||planning support systems||system dynamics||Blue Growth||stakeholder participation||serious game||decision making||social learning||serious gaming||nexus||Water Safety Plan||game-based learning||stakeholders||mangrove||participatory modelling||integrated water resource management (IWRM)||experimental social research||river basin management||online games||drinking water management||drinking water||multi-party collaboration||water management||Schwartz’s Value Survey (SVS)||water supply||groundwater||role-play||simulations||stakeholder collaboration||relational practices||Maritime Spatial Planning (MSP)||gamification||aquaculture||transcendental values||peri-urban||urban||Integrated Water Resource Management (IWRM)||infrastructure||knowledge co-creation||policy analysis||role-playing games||water governance||value change||Mekong Delta||natural resource management||capacity building | ||
| 856 | _uhttps://mdpi.com/books/pdfview/book/2242 | ||
| 942 | _cEB | ||
| 999 |
_c25715 _d25715 |
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