| 000 | 00832nam a2200121Ia 4500 | ||
|---|---|---|---|
| 008 | 220620s9999||||xx |||||||||||||| ||und|| | ||
| 100 | _aSo, Hyo- Jeong||Seo, Minhwi | ||
| 245 | 0 |
_aChapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia _bThe synthesized findings and research gap |
|
| 546 | _aEnglish[eng] | ||
| 650 | _aresearch studies||asia||gamification||game-based learning||asian k-12 schools||research studies||asia||gamification||game-based learning||asian k-12 schools||Educational game||Experiment||Role-playing||Singapore||Social studies||Taiwan | ||
| 856 | _uhttps://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf||https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf||https://library.oapen.org/bitstream/20.500.12657/30192/1/648710.pdf | ||
| 942 | _cEB | ||
| 999 |
_c29912 _d29912 |
||