| 000 | 01930nam a22001937a 4500 | ||
|---|---|---|---|
| 003 | OSt | ||
| 005 | 20220107122853.0 | ||
| 008 | 190705b xxu||||| |||| 00| 0 eng d | ||
| 040 | _cIIITMK | ||
| 100 |
_aAnjana Velayudhan (92217003) _916137 |
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| 245 | _aObject identification module in VR therapy | ||
| 300 | _aMSC DA 2017-2019 | ||
| 500 | _aThis work is based on the object Identication using virtual reality environment and children to explore virtual environment through sight,sound,and touch. Here we are developed \Object Identication Module" for autism children. The main goal of this therapy is teaching things/objects in the real world objects like Toys,Household items. . . .etc. The continues training children learn about this objects. Virtual Reality (VR) applications in healthcare demonstrate potential abilities to address cognitive, psychological, motor, functional impairments and opportunities for training and education of clinical practitioners. Virtual Reality is dened as a simulation of the real world using computer graphics.Virtual reality is an articial environment created with the help of software and virtual reality devices and it VR means experiencing objects or things through our computers that actually don't really exist. Virtual reality (VR) has emerged as an eective tool for intervention in the health eld. The use of virtual reality (VR) as an therapy tool for autism. Autism is associated with deciencies in communication and social interaction, as well as restricted and repetitive behavioural patterns, according to the fth edition of the diagnostic and statistical manual of mental disorders. The dening features of a VR program or application include interaction and immersion. | ||
| 502 |
_bMSC DA _c2017-2019 _dINT _eDr T K Manoj Kumar |
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| 650 |
_aVIRTUAL REALITY _916138 |
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| 650 |
_aOBJECT IDENTIFICATION _916139 |
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| 650 |
_aAUTISM SPECTRUM DISORDER _916140 |
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| 942 |
_2ddc _cPR |
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| 999 |
_c6561 _d6561 |
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