000 01930nam a22001937a 4500
003 OSt
005 20220107122853.0
008 190705b xxu||||| |||| 00| 0 eng d
040 _cIIITMK
100 _aAnjana Velayudhan (92217003)
_916137
245 _aObject identification module in VR therapy
300 _aMSC DA 2017-2019
500 _aThis work is based on the object Identication using virtual reality environment and children to explore virtual environment through sight,sound,and touch. Here we are developed \Object Identication Module" for autism children. The main goal of this therapy is teaching things/objects in the real world objects like Toys,Household items. . . .etc. The continues training children learn about this objects. Virtual Reality (VR) applications in healthcare demonstrate potential abilities to address cognitive, psychological, motor, functional impairments and opportunities for training and education of clinical practitioners. Virtual Reality is dened as a simulation of the real world using computer graphics.Virtual reality is an articial environment created with the help of software and virtual reality devices and it VR means experiencing objects or things through our computers that actually don't really exist. Virtual reality (VR) has emerged as an eective tool for intervention in the health eld. The use of virtual reality (VR) as an therapy tool for autism. Autism is associated with deciencies in communication and social interaction, as well as restricted and repetitive behavioural patterns, according to the fth edition of the diagnostic and statistical manual of mental disorders. The dening features of a VR program or application include interaction and immersion.
502 _bMSC DA
_c2017-2019
_dINT
_eDr T K Manoj Kumar
650 _aVIRTUAL REALITY
_916138
650 _aOBJECT IDENTIFICATION
_916139
650 _aAUTISM SPECTRUM DISORDER
_916140
942 _2ddc
_cPR
999 _c6561
_d6561